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Tiles

Tiles are used to build scripts by direct manipulation rather than by typing source code.


Using Tiles

(user documentation to be written)


The Tile Architecture

The major components of the tile scripting architecture are definitions, tiles, and costumes:

Other noteworthy concepts include:


How to make a new tile


How to make a new tile type


References to other players

In compiled scripts, other players are referenced through a runtime lookup mechanism, see CObject>>lookup: and CObject>>lookupSpecFor: